2 years ago

week: 1 of switching to #godot from #unity. Learning the engine and working on Project: #HellBoxer #platformer #rhythm #action #adventure #music




2 comments

Loading...

Next up

week: 2 remade the rhythm system in c#. integrated FMOD in gdscript. most of the work is backstage so nothing much to see, will also work on the sprites later. pausing development on hellboxer to work on a gamejam project. #HellBoxer #action #music

This is the player character from an action, platformer game I have been working on, where the player must punch on beat. Project: HellBoxer. #platformer #action #rhythm #music

The GameJam ended! After I scrapped my previous idea for the new one, I only had a few days left till the deadline, so this game remains unfinished. Will put it on GameJolt after working on it a bit more after the jam voting ends https://reeqa.itch.io/anybody

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

week: 3 of switching from #unity to #godot. Resumed HellBoxer! I have been loving godot. Implemented edge detection in c# and working on a command line interface to test stuff out in a build.

Project #HellBoxer #action #platformer #rhythm #music

A little random gameplay of our new game Ryn and the Thread of Life

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.