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#rhythm
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Airborne Robots - F777 (hardcore|S rank)
week: 1 of switching to #godot from #unity. Learning the engine and working on Project: #HellBoxer #platformer #rhythm #action #adventure #music
I (was) making a #rhythm game using #gamemaker
https://gamejolt.com/games/dj-rhythm-showoff/870707
(Development Halted)
week: 3 of switching from #unity to #godot. Resumed HellBoxer! I have been loving godot. Implemented edge detection in c# and working on a command line interface to test stuff out in a build.
Project #HellBoxer #action #platformer #rhythm #music
This is the player character from an action, platformer game I have been working on, where the player must punch on beat. Project: HellBoxer. #platformer #action #rhythm #music