
WEEK EDITOR
label the stuff you want and create a week look then paste it in the images/weeks
Next up
CUTSCENCES ENTER [2]
You should now be ready for your cutscence or whatever you call it, go to the Dialoge Editor
and set your dialoge now all what you gotta do is replace the dialoge.json in the files of the week folder
CHARACTER EDITOR
Select the player you want to use from this menu
MENU CHARACTER EDITOR
put the name of the image file in this gray box
PORTAIT EDIT
Go to the Main Menu and press 7 incase you dont know whats the main menu its this menu with the yellow background
Now you should go to the Dialoge Portait Editor you can see it from the Images section to see what i mean select your animation
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
it happens










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