Next up
21 subscribers ... Guys, where did so many of you come from? It was only 11
In Development
Strange, the code goes astray...
Yay... Again bugs!
... Again
Saving trigger data via XML works best ...
posY + sin(val1 / sp) * frc
Working on game code
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
.TXT - Intended as the main
.JSON - Import to the game
.BLL - The work of lab technicians, staff and the community
_Experimental_Mode. In a long development process
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