Game
Beat_Lab Level_Editor (in development)
5 years ago

Well, work on the editor has become slower. At the moment, work is underway on "triggers for attacks". And this is ... a rather difficult stage.




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Saving trigger data via XML works best ...

Finally! New trigger type fully operational!

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

Working on game code

I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

In Development

Strange, the code goes astray...

posY + sin(val1 / sp) * frc