This is INDIE CROSSOUT. A fictional (!) platforming fighting game inspired by Smash and Indie Cross by MORØ.
Springtrap was one of the first and probably my most creative concepts for this so far. This is a reupload with some new stuff.
THE KNIGHT / THE VESSEL
Tall ⦁ Slow ⦁ Heavyweight
BEHIND THE SLAUGHTER: Deals cirtical hits to enemies that are facing away.
MOVESET
Ground Attacks
Jab: Knife Stab
Side: Fire Axe Slash
Up: Fire Axe Arc
Down: Foot Stomp
Air Attacks
Neutral: Knife Spin Slash
Side: Knife Forward Slash
Up: Knife Upward Slash
Down: Groundpound Stomp
Special Attacks
Neutral: FAZBEAR SPECIAL - Springtrap throws an axe forward that becomes stuck on hit with surfaces or opponents, causing bleeding damage for multiple seconds while the axe is latched into the enemy. Repeated button press recalls the axe for another throw.
Up: STATIC SHIFT - Springtrap disappears in a cloud of static and immediatley reappears in the air. Position can alter based on input direction. Hits opponents at both warp locations.
Side: JUMPSCARE - Charges and unleashes a scream in a 60° cone angle. Stuns opponents for up to 1 second based on charging duration. A full charge breaks shields and cancels out charged attacks.
Down: PHANTOM FEAR - Summons a random Phantom that chases a nearby opponent, debuffing a certain stat based on the Phantom. Opponents must rapidly dash, dodge or jump to remove it.
Foxy: Movement Speed
Chica: Attack Speed
Freddy: Jump.





















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