Next up
Opinions on a new graphics style?
Buttons ver 2- jumpscare Test
Buttons jump scare test shot
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Finally, you can sell the fruits/veg of your labour. :)
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
(Mines and menus preview build)
Available for testing now
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.










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