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something
5 years ago

What is your favorite aspect of text adventures (Just curious, these answers wont really change the game. As I am already planning to include all of these.)


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Widget interaction componet deciding to be an asshole. (Edit: Great... Xplit just broke... lovely...)

Wow, this game has already surpassed the amount of views that the shadows of the truth got, and the shadows of the truth only recently hit 100 after 2 months.

Friend told me to post something because it'd be funny so here's a komm susser tod cover I'm working on using the super mario 64 soundfont. The piano part is based on already existing cover you can find here. https://musescore.com/user/7586096/scores/3185131

Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

I'm posting this using a browser I made in unreal engine, no joke. 100% real, (I'm changing my password after this, I don't trust this)

I've decided that rather then leave the diary entries in the chapter select menu, they will be delievered to the player when each chapter starts. These will be used to help put you into the perspective of your character even more.

Teardown with mods is fucking awesome.

Updated the first screenshot to include the updates to that section. (Edit: Fixed interaction text being not included in screenshot)