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Dive into the mesmerizing process behind crafting Sacrament Village's immersive background, from outline to vibrant coloring and meticulous detailing! https://bit.ly/loadbackgrounds #GameDev #BackgroundArt
Discover the rugged beauty of Sandy Canyon's background, inspired by the vast landscapes of the South West USA and infused with post-apocalyptic charm. Witness the fusion of inspiration and imagination in our game world! #GameDev #BackgroundDesign
Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD 
https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Finished the demo character bust cast and now I am filling them all in with color. Here is the main character.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?
So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)













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