
#WIPWednesday Some more progress on #Kumper: 0.2.0!
Revamped the whole level and added some more features, the first level is now more focused in teaching the player the main mechanics and how the levels are usually designed in this game.
Next up
Save data + level completion/unlocking
Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!
The game saves after you complete a level.
#Silksong day!
I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Added still water to my game
Sarcasm lol, I'm working on the 3rd level where it introduces water and a new type of enemy: frog!
Water changes up the player's physics, allowing for some different platforming styles.
Frogs jump vertically & kill from below.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Forgot to show off the cake themed level with its final tileset!
Before the long development pause from months ago, I still managed to finish 2 sections of this level, but didn't got to show it...
This level will be fully remade anyways, it's too messy!
It's october already! I just realized that Joltober already started, so I quickly drew this on my phone while I'm at university.
This is my character Brat (which is a #rat), he's from my project "Time Tomias" (which it has a small pilot posted on youtube)
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
After almost 1 month in silence... This new build is finally done!
So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)
Anyways, I just added more in-game cutscenes! Here's one right here!
0 comments