Game
Neamee




4 years ago

Main character design changed.




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Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character

some decor improvement

The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.

Tell us by completing the quest "What's YOUR Game of the Year?"!

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.