Next up
New look of UI (WIP).
New feature (spacesuit's integrity) added. New crafted consumables (suit's repair kit) added. Screenshots were made at empty level (designed for test and debug purposes).
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
A little corrections of main character's look. Dry and wet states.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
some decor improvement
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Visual representation of active suit amplifiers.
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
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