2 years ago

Worked on a friend's model, and made some fixes and quick textures.


guns.png

The model up top is friends the bottom one is mine, a quick look will tell you one thing I added more cuts, and it is incorrect I actually halved the model's topology, it had a bunch of Ngons and other shading problems as well as too much detail in places because it was made on a CAD software.



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Free 3D Prop Texturing – Weekend Offer [ Reason in the Article ]

Work in progress… >:[

Here’s my live performance on the rig for something I’m not even sure I’ll finish.

Never mind i'm back sooner this time >;3

Game Jolt Colors is back!

Draw your OC (or favorite character) in the Game Jolt color palette and post them in the Art realm with the tag #GameJoltColors25.

At the end of the event, we'll pick a winner & add their design to the GJ Colors sticker pack!

Drawing at 3 in the morning right before work works i guess.

My hands hurt :[

I was working on MORE details for Red.

Here's an actual me update... again... :P Progress of the mesh and normal map fixing for the Red-V3 rig.

Might even upload it here one day when im done for ppl who want to animate this poor unoptimized baby.

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

I saw a trend where people share their Blender hours using the Steam release.

I didn’t start with the Steam version, but if I had, it’d be around 13,241.6 hours. So... I badly faked a Steam screenshot