
Worked on rock levels last week.
- Designing 9 levels
- Created saw, projectile & launcher
*Only showing 3 levels to avoid spoilers
Next up
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Runestones: from concept to in-game model🗿
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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