Game
Mutation Purge
4 years ago

Working again with the game!

I've been out for a while, but many updates where done:

- GUI is way more articulated

- Updated weapons, money and vehicles systems

- Save files now save the inventory items

- Texts are all in common fonts

- Fixed glitches




0 comments

Loading...

Next up

- title screen displays more information

- inventory display information about money, ammo etc.

- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )

- each weapon have his own ammo bar

NEW UPDATES

Added the storage system ( to store items you won't use )

Added delivery system ( call people in your contacts )

NPCs movement in the map

Improved dialogs and cutscenes

Improved tiled maps

Working on multiplayer

Finally did the map screen

Not a easy thing to do, all I can say

Update: now the game fonts aren't pixelated, only the images

but now I need to find a good font, I think calibri don't fit

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Levels' maps.