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106
1 year ago

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot




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"Dont take too long... the grape doesnt like when others use his toilet..."

FNAF Accuracy in a 3d game engine?? No way!

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Working on something

Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!!

He's gonna find out who's naughty or nice....