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10
2 years ago

Working on the movement of the robots :)

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Trabajando en el movimiento de los robots :)




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(Esp)

El planeta n.º 12, hecho completamente de madera con un poco de barro y tierra aquí y allá, incluye tres misiones, dos personajes interactivos y un objeto coleccionable oculto. Espero que os guste :)

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(Eng)

Planet No. 12, made entirely of wood with

(Esp)

<<En medio de todo este silencio, tu risa me hace volver a morirme>>

Feliz Día de San Valentín a todos :D

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(Eng)

"In the middle of all this silence, your laughter makes me die again"

Happy Valentine's Day, everyone :D

(Esp)

¡Feliz Navidad a todos! El equipo está un poco disperso, pero eso no significa que nos rindamos. Seguimos luchando día a día, y espero que ustedes también. ¡Felices fiestas y próspero Año Nuevo!

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(Eng)

Happy Christmas to all! The team is a little

Happy Easter from the POPGOES team!

Art by JennyKai31

(Eng)

Welcome back! I have some good news to share with you: in a few hours, Rulchera will be returning to the team.

After a chat with him, we will be back to our usual programming, along with the special and everything else, plus something new. I can't

JOLLY ANNIVERSARY EDITION POSTER:

(Eng)

Hey guys! I've already started on the special and I want you to see more or less how it's going to be.

There will be 20 images like these, each with its own different theme. This is just a sketch, the final image can always change a little. I'm open

(Eng)

Hello, How are y'all doing? The whole team has been busy organizing and updating files for a few days now, which is why I haven't said anything for a while, but I want you to know that the special is still in progress. Here are some images of how

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

(Esp)

Hola a todos, mientras estuve fuera, probé un par de cosas, entre ellas traer de vuelta a Piale, pero esta vez en 3D. He estado intentando hacer cosas en Roblox Studio. No creo que haga mucho más, pero espero que os guste el resultado final :)

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