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Added a new set of movement. The Triple Jump, Ground Slam, and Wall Hopping. I have also added a Star Count System and more diversity to the map. What do you think of this? Also what would you like to see next?
Added an Update! Monsters can now spawn around 9 pm to Midnight. You are able to light campfires with torches. And the combat system has been implemented. What do you think of this update?
Finished the Moon Scatter Section! This is the process of finding the moons and unlocking the moon pipe. I've added a small cutscene to indicate where the pipe is on this level.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I've been working on a project called Doggy and the Hat in Time. This is everything that I came up so far what do you think?
Forest Level Showcase! I've added the soundtrack for this world and made improvements to this world such as better lighting and also adjusted sun light beams and changed the ground tile set to a new layout. What do you think?
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Working on an Auto Scrolling Level for this world. I've also added the swimming mechanic to each level from all previous worlds. What do you think of this?











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