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Game
Dungeon Fable
4 years ago

working some of the new artwork into the story generator




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A new release of Dungeon Fable, side quests are now mostly bug free and I have begun upgrades to the fight interface by adding projectile animations and splatter, it looks a little dodgy currently, but it is a start.

I have finally managed to get a bit of an art budget and I have two artists working on bringing the game to life! A new release with fewer placeholders.... soon

The original concept for this game was turn based and single player, I wanted online multiplayer and rebuilt much of the base of the game. Although an unfinished game, I revisit it every now and then, have a go: http://derek.net.au/superhero/

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I have added a new release for Dungeon Fable with a few new features, NPC conversations and relationships, some work on the world map biomes, and partial implementation of the side quest system mechanics

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

A quick look at the current state of the different scenes in Dungeon Fable

Improved the graphics by including changes that I made to the engine for another game I am building. The next update shouldn't be far off and it will include the first three quest types, bringing essential content into the game.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

A piece I wrote for Dungeon Fable, happy holiday fireplace https://gamejolt.com/games/Dungeon_fable/490669