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Smitty's Journey

4 years ago

World 5-3 is now in progress, folks!




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Happy 2024, everyone! Balls n' Stars 2 is back in development!

So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.

Today marks the 3rd year for Grid Swarm! And to celebrate it, the game just got updated to version 1.1.0 with these changes:

- Sound balancing - New page background - Faster character movement

There won't be downloadable builds, though. Sorry.

Follow-up to the last post: Fireballs now explode on contact with the enemy.

I also figured out how to make use of the additive blend mode through materials, thanks Godot!

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

Finally, the first Smitty 2 progress post on Game Jolt!

Decided to make ALL house roofs work as platforms this time, unlike in the first game because Unity's tile system kind of suck.

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Banzai! The final boss is now completed!

Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.

And yes, the fourth island is themed after autumn / fall.

Final demo release in light of upcoming official release

WIP of an alternative help system