Next up
posY + sin(val1 / sp) * frc
Finally! New trigger type fully operational!
Saving trigger data via XML works best ...
Working on game code
Yay... Again bugs!
... Again
All generations
Strange, the code goes astray...
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
21 subscribers ... Guys, where did so many of you come from? It was only 11
News 01/15/20 ..?
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