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Unfortunately, it doesn't seem like Godot has a good way to sync up particles with sound effects. But if you have a sound looping at approximately the same rate, you can't really pick up the difference
As a reminder, this version of Cobalt Moon has been cancelled. You can follow updates on the new version here: https://gamejolt.com/games/cobaltmoon/843959
More cosmetic polish. You can see a poster for Akio's favorite show, Road Wolf, as well as his transformation belt on his desk
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The game over screen. As I said before, you know it's serious when the hero de-transforms
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
Drew Cobalt Moon in Gamejolt colors for #GameJoltColors23
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
It's President Irons! He's so nice. He would never do anything bad...
Base model from https://assetstore.unity.com/packages/3d/environments/urban/poly…
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