Game
Neamee


4 years ago

Xeon 1220V3, GF 570 GTX,16 Gb RAM, Windows7x64

build via L2CPP, х86_64




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Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character

Visual representation of active suit amplifiers.

Prehistory of first chapter (without text content yet)

Icons of spells for UI (not full pack yet)

New gameplay design for mobiles.

Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.

Story plot art - draft

A little corrections of main character's look. Dry and wet states.

Mocap of the characters's stats window

Added details to main character's look