Next up
A little corrections of main character's look. Dry and wet states.
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
A pair of pieces of art describe Neamee's game world
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
New character animations with new controller system at 100% speed
Added details to main character's look
And more Main theme music!












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