Next up
Fixing the boss in Penumbra Forest for an upcoming update
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Banzai! The final boss is now completed!
Almost forgot, the final boss should complete soon
Preparing the demo for the upcoming Sonic Amateur Games Expo this September, so everything has to work properly, including the title screen!
Made a big change on the first boss' stage (subject to change)
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas
And it works pretty flawlessly, thanks to Godot's label visibility features
Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
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