Next up
gotta replace that default ui style (random)
adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
you can guess what this is (the version in image 2 would be used if playing as timmy)
genuinely better than a map [[classic valex]] would make tbh
just realized i f[ric]ked up the tiles here
(i havent even added rolty yet)
that map got published a bit ago btw ima do a shoutout
steamcommunity.com/sharedfiles/filedetails/?id=3668345700 (ignore that its named nexitek instead of altek)
thankfully it wasnt changed to gulf of america on openstreetmap
i returned to kde plasma











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