Next up
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hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))
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anyway ykw im just gonna do a hybrid
(glow demat (glowcat + deman (human + demon))?)
anyway ykw (note: you cant see B E A N but you can see C A M E R A)
(i havent even added rolty yet)
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
gotta replace that default ui style (random)
adding back stuff from the turbowarp version (screenshot taken in past but this is a prototype)











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