4 months ago

Yesterday, I hand-drew some art for the recipe book in Alchemisery!

This is the first time I've done pixel art in a pencil-drawn style and honestly looking at this is making me want to do an entire 2D game in this art style!




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I built a giant underground fish tank in my Minecraft world! I managed to get two glow squids in there, a puffer fish, and a variety of tropical fish!

I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.

Nothing to see here. Just "scaffolding" for me to use as a frame of reference when I draw the animation for liquid flowing through the boiler tool's outlet pipe!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Been working on some more billboard textures for the materials as they appear in the boiler and mixer tools! I've also made some minor changes to the materials in the scene itself, especially the ceiling, which you may notice in the third screenshot.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

S A L T P E T E R!

Working on some GUI art for the recipe book! All I have finished at the moment is the blank (player hasn't unlocked it yet) page but over the coming week I'll be adding pages on every item in the game!

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

I've spent some of my free time remodeling the scene! First, I made a model for the walls which looks nicer than 3 Unity planes, next, I created a brick texture for the ceiling and then, finally, I tweaked the lighting a bit. Thoughts/suggestions?