
Next up
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!
Triggering attack animations. It's still missing so much though 🥲
Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(
Big news! @pm-studios  has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!
Welcome them to Game Jolt by giving them a follow.
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
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