1 year ago

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib




0 comments

Loading...

Next up

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

Some trees for my game in #blender

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

Triggering attack animations. It's still missing so much though 🥲

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.