2 years ago

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib




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Triggering attack animations. It's still missing so much though 🥲

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

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Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

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Some trees for my game in #blender

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

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UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD