9 months ago

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev




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After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

#swordtember - 12 - Fire. Not great, but something. Have to start somewhere...

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

animating my forever wip

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Triggering attack animations. It's still missing so much though 🥲