1 year ago

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.




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After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Triggering attack animations. It's still missing so much though 🥲

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Don't miss out on your chance to design a Game Jolt sticker!

Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!

After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)

Some trees for my game in #blender

This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!

Accept the quest in your quest log to get started.

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame