1 year ago

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.




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UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Some trees for my game in #blender

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Triggering attack animations. It's still missing so much though 🥲