20 days ago

Yesterday marked two years since the original Outcasts demo released.

That's a really sad announcement to make, but don't worry. It only gets worse from here.


I was going to make the post yesterday, obviously, but I was busy and it didn't work out. I was pretty upset about it.


Anyway, I know I'm already not very present on Game Jolt these days, and I don't really work on the game a whole lot, but I wanted to kind of make it official that I'm cutting back.

I only started making games because I enjoy it. I don't sell my games, so the only real payoff is a kind word or two I get during development or after release. And trying to catch up to some imaginary deadline isn't fun anymore, it's work.

If I'm being honest, game development really isn't for me right now. I still enjoy it, but starting now these are 100% things I work on in my spare time, and I'm not promising release for any projects I'm to announce in the future.

Of course I want to release Outcasts, but I probably won't for a very long time, and I'm okay with that. I hope you are too. Not like I have much of a following anyway.

This is a project I announced when I was way too young to understand what I was committing to, and it's no secret I bit off way more than I could chew.

I stress so much over these projects nowadays that I avoid doing fun things with my family to save time I don't even use to work on them. When I watch a movie with my family, I stress over every second I spend on it and that's a terrible experience. What started as a thing I do for fun is now effectively sucking all the fun out of every other aspect of my life, and I'm done enslaving myself to that.


If I'm being honest, I'll probably focus more on my music than my games. It's something I'm much more confident in my abilities with, it's much easier and more enjoyable to make, and generally it just flows with me. Not to mention there are ways to make money off of it that are far more realistic to me than games.

Music is the reason I started making Outcasts in the first place. I was inspired by the tracks @ERROR989 made for the game, and I started making my own versions of them, and finally I decided to take over the project after he kind of left it for the dust.

I hardly ever run out of motivation when it comes to music. It only makes sense to focus on that, because it's what I do best and enjoy the most, and the whole reason I'm in this mess at all.


So yeah. That's my big speech. I never did do release dates, so this isn't really a big change. Just the admission that I'm not as efficient or passionate as I used to be, and considering there's no immediate gain from this project, I'm not working on it if I'm not having a good time.

If you read all of this, thank you. I appreciate your time and I understand the crippling fear of potentially wasting it.

Always do what makes you happy.



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Ꭵ ᏇᏗᏝᏝᎧᏇ ᎥᏁ ᎷᎩ ᏝᎧᏁᏋᏝᎥᏁᏋᏕᏕ, ᏗᏁᎴ ᏗᏝᏇᏗᎩᏕ ᏇᎧᏁᎴᏋᏒ ᏇᏂᎩ

ᎷᎩ ፈᏒᏋᏗᏖᎧᏒ ᎷᏗᎴᏋ ᏂᏬᎷᏗᏁᎥᏖᎩ ᎷᎧᏒᏋ ᏰᏋᏗᏬᏖᎥᎦᏬᏝ ᏖᏂᏗᏁ Ꭵ

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Forgot to post this one.

New PFP I made earlier today.