
Next up
Polishing the Horde & Reworking the Basics
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
THE ZOMBONI
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
Trans rights are human rights
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.














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