Yo, there are were not any news for the long time, because now I`m working on dialogue system and also core gameplay mechanics, so some new and more interesting things I can post later :p
Next up
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
A liiiittle Sunday screenshot :>
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p
@Dave_Microwaves_Games ![]()
is a Jolter to Watch and indie horror developer!! Follow @Dave_Microwaves_Games
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before the quest ends on March 24 and you'll get Coins!
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types










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