Yo, there are were not any news for the long time, because now I`m working on dialogue system and also core gameplay mechanics, so some new and more interesting things I can post later :p
Next up
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
A liiiittle Sunday screenshot :>
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases
Fight the dead. Fear the living. Collect them all.
The Walking Dead Universe has entered the Game Jolt Shop!
Get 'em now: https://gamejolt.com/#shop
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)










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