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194
Game
Collecta
4 years ago

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)




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Added some rooms and testing stability of generation, but it`s still a lot of work ahead

Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types

Knight? Shooter? Booth? It`s up to you Every sword need to be charged to increase it`s damage.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

A liiiittle Sunday screenshot :>

Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases