
Next up
Long time no see! Since our last meeting I`ve made test AI, which can patrol, go agressive and die. And yeah, it`s finally early gameplay :D Also if you don`t have weapon, feel free to use environment!
Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)
Added some rooms and testing stability of generation, but it`s still a lot of work ahead
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
New weapons, new features, and a.i upgrading! Today our little team had a conversation about main game loop. Ai in Collecta would hear you if you are LOUD, and they well receive more damage from stealth attacks. Every fight will be like mini boss fight.
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)
Knight? Shooter? Booth? It`s up to you Every sword need to be charged to increase it`s damage.
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Yo guys, I have prepared something really new and pretty unexpected this time. Today I want to show you new combat updates
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