


You’d be surprised to hear that good lettering can make or break the aesthetic of your game. For our logo - the cursive and overall shape were chosen to resemble rush diary entries written by hand and portray a mysterious and intricate adventure. #indie
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𝘛𝘩𝘦 𝘛𝘰𝘸𝘦𝘳 𝘤𝘢𝘯 𝘨𝘶𝘪𝘥𝘦 𝘺𝘰𝘶 𝘰𝘳 𝘪𝘵 𝘮𝘢𝘺 𝘭𝘦𝘢𝘥 𝘺𝘰𝘶 𝘢𝘴𝘵𝘳𝘢𝘺 𝘴𝘵𝘢𝘺 𝘵𝘳𝘶𝘦 𝘵𝘰 𝘺𝘰𝘶𝘳 𝘩𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘺𝘰𝘶'𝘭𝘭 𝘧𝘪𝘯𝘥 𝘵𝘩𝘦 𝘸𝘢𝘺
From a concept inspired by Brueghel's Tower of Babel to final in-game model.... it's a long way from start to finish, but the joy of progress feels infinitely longer. #3Dmodeling #unreal #gameart
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Watercolors is a delicate and sensitive medium for concept art -- so make sure that the true story in the painting doesn't wash away. #watercolors #gameart #gamedev #indiegame #art #conceptart #indie #paint #painting #unreal #unity #steam
The Rat
Flawless Abbey without context -- you know you are on the right track when in-game screenshots look like wallpapers! #game #gamedev #indiegame #gameart #indiedev #unreal #unrealengine #art
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Our opening scene for Flawless Abbey - where we started and how it's going. What do you think? #gamedev #indie #indiegame #indiegamedev #gameart #Unreal












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