


You’d be surprised to hear that good lettering can make or break the aesthetic of your game. For our logo - the cursive and overall shape were chosen to resemble rush diary entries written by hand and portray a mysterious and intricate adventure. #indie
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When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
For our game, we decided to use traditional materials like watercolors to give it an unique and charming look!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
It's musical behind-the-scenes fun fact time! One of the main inspirations for Flawless Abbey's soundtrack was the the heartfelt music by Pyotr Ilyich Tchaikovsky - like the extraordinary pieces The Swan Like and Sleeping Beauty #indie #gamemusic #unreal
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
𝘛𝘩𝘦 𝘛𝘰𝘸𝘦𝘳 𝘤𝘢𝘯 𝘨𝘶𝘪𝘥𝘦 𝘺𝘰𝘶 𝘰𝘳 𝘪𝘵 𝘮𝘢𝘺 𝘭𝘦𝘢𝘥 𝘺𝘰𝘶 𝘢𝘴𝘵𝘳𝘢𝘺 𝘴𝘵𝘢𝘺 𝘵𝘳𝘶𝘦 𝘵𝘰 𝘺𝘰𝘶𝘳 𝘩𝘦𝘢𝘳𝘵 𝘢𝘯𝘥 𝘺𝘰𝘶'𝘭𝘭 𝘧𝘪𝘯𝘥 𝘵𝘩𝘦 𝘸𝘢𝘺












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