Solo indie dev | Godot 4 | 2D exploration & atmospheric games

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This little critter is fun to play with 😅

Marvel: Cosmic Invasion

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Me playing my game

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10 Bosses in 15 Seconds.

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In Lobo: The Howl Within, death isn’t the end, it’s part of the story.
Fall damage keeps you grounded, and when you die, your gear drops where you fell.
Return if you dare — your enemies will still be waiting.

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In Lobo, gear can break, but it’s not a punishment.
It’s part of the world’s economy — repairing costs coin and pushes you to explore for resources and treasures.
You’ll also meet the twin blacksmith brothers… from different fathers. Don’t ask.

Developer's Games