Final Collision Art: Traffic is a vital part of any city's life. While RTB-Automatik aren't smart machines, they do keep traffic moving.

Art enemy unit RTB-Automatik.

#FinalCollision #Art #GameDesign #STG #Scifi #ClassicArcadeShooter

Work in progress: Path system.

We have added a path system. Now our Units do not just fly, but can use drawn paths. The path system allows you to create more complex movement patterns.

#stg #gamedev #FinalCollision #shmup #GameArt #Action

A bit of narrative.

The Stacker unit is a robotic system for handling small-sized cargo in warehouses. Developed by Thunder Mechanic.

#Shmup #STG #SciFi #Shooter #Action #GameDev

Work in progress: Level Copper Hands factory. The factories stretch perpendicular to the coastline, like arms reaching out to greet incoming ships. All necessary elements have been added to the level and it is waiting for balancing.

#VerticalScrolling

Player

SCU Department organized by Molin Rosa in the management of transport infrastructure of the Copper Coast Circle. The main head of the department is Molin Rosa. The department is engaged in ensuring security on the transport arteries of the circle.