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The new code provides competent mechanics. Previously, the pen had strange reflections. The problem was in the 2D rendering of Unity itself: the glass shader did not work with "sprite-render" if the layer in the sprite was greater than 1.

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The bosses in the game will be drawn with a pencil. And before battles with these bosses, you will find pencil shavings that you can move and use to hide from enemy bullets.

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Experimenting loading and transitions

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Heavy Tank Upgrade Concepts

thanks 200likes

XD

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lol...
thx 1249+likes :D

sus

Placing some assets on the map in a quick way...