Today's mission: Finish scoring the trailer. Ngl it'll prob have like 60 tracks by the time it's done. I love sound design sm

#horror #audio #sounddesign #gamedev

Started working on interior textures. Parts of the facility will be exposed to the elements and everything needs to be covered in thick frost. Figuring out the look rn so I can turn it into a procedural material in-engine using the same principals

HUMAN Pt. 2 on Unreal Engine 5.5.? I'd be interested in hearing any suggestions from the community. Currently in VERY early stages of development. If you got any cool ideas, get em in now! Love working with the indie game community to make something sick

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Did someone say NEW MENU SCREEN? No? Well, we changed it anyways.

Thoughts?

He will be real in 5 days...