General artist and game developer, working in the area and studying for 9 years, towards improvement and fun.

This week we've been focusing on creating all cutscenes content for the game, as well as toning down the game's difficulty through a new Difficulty Setting to control AI use of the Revive...

This is taking so much longer than i thought it would!! Still not totally happy with the ghoul on the right, but here's a WIP of our Lich Priest being taken back to the underworld.

https://www.youtube.com/watch?v=O27PjYAoONg

This has been a crazy year for us over here at Long Neck Games. This new trailer shows a lot of updates we've made to the game visuals this year. :)

YouTube
https://www.youtube.com/watch?v=O27PjYAoONg
youtube.com

Very short update this week: we worked all week on the Xbox One and Ps4 builds and we're done with those! They are looking good :)

Otherwise, we've added a few spells and portraits and are eager to resume working on new content and balance now! :)

We pushed another big content update to our Steam Early Access build this week, with 4 new story maps, an optional Tournament and a big Arena zone.

Developer's Games