Game
A Night in Cranium Crypt
2 years ago

Only now realizing I haven't put an update here since starting this page, so I feel I should clarify, this isn't getting abandoned or anything. but I'm not really gonna work on it 'till I've got some better edumacation. So like give it a year or so.




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I CHANGED MY MIND LIKE THE DAMN FOOL I AM! I realized rather than internally screaming over an engine I don't understand, I can just switch to Godot and have a much better time. Here's a looming orb cuz why not

Work on the office is going much faster than I expected! The next step is probably gonna be actually laying the groundwork for the mechanics n such.

This is the start of our devlog, and I am proud to reveal the first of the monsters created for this game: the Gardener! She's always watching from somewhere in the crypt, and you'd best be sure not to get caught in her vines!

Who do I see rising from the depths?

Here's the cams system set up! Since I'm at a spot where I'm thinking about mechanics, I wanted to get feedback from the community. Please tell me what common mechanics you CAN'T STAND to see in FNAF style games. I want to try and avoid the easy mistakes!

Made a new thumbnail for the GJ page, featuring our brave hero/security guard, 'Fraid Franky!

When asked for comment on his new post, Franky was quoted as saying "HELP!!! HELP!!! GET ME OUTTA HEEEEEEEEEEERRRRREEE!!!!!"

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist