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Examples for part 9 of my map making toolbox. Small cottages can be generated via freely definable areas.

Hello everyone, check it our first dev log! In this one I talk a little about our procedural level generation :)

https://badepic1.itch.io/the-mercenary-path/devlog/512845/text-d…

#indiegames #gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Sharing this fellow again because his room has become so full over time!

Check out the second slide for a peek into the past!

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This is the maple biome in Weefager!! What do you think?

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Reached a dead end? Not when soaring up waterfalls is an option! 🌊✨