I am a video game developer since 2017. I mainly work on making 2D pixel-art games with Gamemaker Studio 2.

My first game is called Attrition, a Turn-Based Strategy game with randomized movement range.

My second game is called Aerostrike, a Bullet Hell Metroidvania.

Aerostrike Update 1.4.1 - Hel's Fighters, Fancy Menus, and more!

A new patch for Aerostrike is now live! It rebalances the Demo of the game, and adds various crosshair settings for gamepad users.

A new patch for Aerostrike is now live! You can now mark rooms in the map to visit later. Also, enemies will make distinct sounds when spawning.

A new patch for Aerostrike is now live! It adds the capability to change the Campaign's difficulty at will. It also fixes a lot of bugs found in Rebel Ops.