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#RoD
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"Redemption of the Damned": dynamic fog density
Despite everything, #ua MiroWin's work on the #RoD continues.
Video shows current result in work with dynamic density of the fog when changing altitude of the main hero's location.
https://www.youtube.com/watch?v=QAASWrvj0yA
#RoD. DevDiary: integration.
That's very "funny" thing to integrate everything into a whole and look for the different flaws that aren't visible during the development of individual parts.
Watch the run of testing many aspects of the work in progress.