Nightonic @Nightonic

First look at the building system. At the moment It's very bare bones, but you can place and remove 'cells'. Cells that are part of the same room share a wall and floor style and change shape depending on their neighbours.

Implemented Room wall themes which can be changed any time during editing. We will have some footage available after a few more tweeks to wall code. But the editor is coming along.

Some small progress. The room code can handle doors and other wall types. (The holes are basic so you can place different doors and frames). These are simple single doors but offset and wider doors are planned so that hallways can be 2x2.

Drawing some icons for the map editor tools now almost everything is working. Look out for the 'erase door/window' icon, which does not contain a shameful business cover up after events that certainly didn't happen. Editor footage coming tomorrow :D
https://www.youtube.com/watch?v=Ks8otK76YPE
As promised a look at the bare bones of the level editor, It's taken two weeks to get this far with plenty more needed but it's starting to build up nicely.
At the moment you can build up rooms and use some of the tools. More to come later.