been working on optimization a LOT with Slay-Bells, and I managed to get the game running at 90fps on steam deck now!

(previously it was 60fps)

there's still some optimization things to fix, but the game runs a lot smoother now!

SLAY-BELLS Q&A on twitter: https://x.com/SlayBellsGame/status/1791745494537961915

(If you don't have a twitter, that's ok! I can answer the questions here too! It can be about the game itself, the worlds, the characters, etc. ^^)

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Finally getting back to Pinky Bash programming after a while. Feels good to finally get back into this game!

PAC-MAN styled Moxxie design ^^

(I'd probably make it one of her main designs if it wasn't a legal issue lol)

(behind the scenes images included)

Happy 44th Birthday PAC-MAN!!

I can't believe I even have to say this, but can you guys NOT tell me that you wanna screw my characters in the comments? It's really weird and disturbing. Thanks!

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I drew PAC-MOXXIE in the 2D PAC-MAN art style ^^

(Background is from the Facebook game PAC-MAN Community)

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😮

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Bub's Big Blowout! Dev Update:

The game is feeling way more polished compared to the SAGE 2023 demo, and feels way more like Bubble Bobble but in 3D! ^^

I'm really proud of how this game is turning out!

Take a look!

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Bubble Bobble with totally no differences what so ever.

( There are actually many differences )