
devtelles @devtelles

I completely restarted my project; initially, I had planned an MMORPG in the style of the classics we used to play—like *Ragnarok* or *WoW*—but instead, I created something that fits modern styles and is the kind of game I would actually play today





Today, we adjusted the level selection screen:
- Fixed null node and invalid path errors.
- Added previews for Options, Achievements, NoahsPark, Keycfg, and ArmorSetup.
- Included a black background, descriptions, and translations.

11/07/2026 | v0.2.0
Migrated the project to URP 2D in Unity 6. Added dynamic lighting to the world and characters, replaced deprecated enemy indicators with sprites and converted all materials to URP, preparing the game for better visuals and atmosphere.



A reimplementation of the classic Mega Man X gameplay, with playable X, Zero and Axl, Tag Team mode, full stages with bosses and cutscenes, achievements and much more. 100% free.
Hello here's some more news about the project. Many systems have been created and many more are coming soon. Since words alone aren't enough to demonstrate this, here are some links to project updates.



