I made a traffic light! (3D Art)

All models, renders and texturing above was done by me.

What do you all think?

  72 votes Voting finished

I'm a huge fan of games between the early 3D generation of games and a lot of my artwork for games reflects this. There is something charming about the simplicity of character models that gets lost in modern games. See more here: https://www.deviantart.com/delphadesign

Asian / Roman ruins place in the valley...

#environnement #blender

https://sketchfab.com/models/8cbc65f718a546f7851d4c3058c02d6d

Practice for sculpting and stylized PBR workflow. Mix of hand painted and procedural textures.

I modeled this in Blender and textured in Substance Painter.

Tell me whatcha think!

Concept by Ivan Shishkin: 

https://www.artstation.com/artwork/BmP3Yr

Stylized Rune Stone - 3D model by Bryan Hazzard (@WatThaDeuce) [8cbc65f]
Practice for sculpting and stylized PBR workflow. Mix of hand painted and procedural textures. Concept by Ivan Shishkin: https://www.artstation.com/artwork/BmP3Yr - Stylized Rune Stone - 3D model by Bryan Hazzard (@WatThaDeuce) [8cbc65f]
https://sketchfab.com/models/8cbc65f718a546f7851d4c3058c02d6d/embed?autostart=1

Check out this INCREDIBLE real-time mech model by Bento Ribeiro!

https://www.artstation.com/artwork/rAwndm

#3dart #lowpoly #scifi #fantasy #mech #knight #lance