
llDEMAXll @llDEMAXll
Joined over 5 years ago
GMR


I made a traffic light! (3D Art)
All models, renders and texturing above was done by me.
What do you all think?
72 votes Voting finished


I'm a huge fan of games between the early 3D generation of games and a lot of my artwork for games reflects this. There is something charming about the simplicity of character models that gets lost in modern games. See more here: https://www.deviantart.com/delphadesign

Asian / Roman ruins place in the valley...
https://sketchfab.com/models/8cbc65f718a546f7851d4c3058c02d6d
Practice for sculpting and stylized PBR workflow. Mix of hand painted and procedural textures.
I modeled this in Blender and textured in Substance Painter.
Tell me whatcha think!
Concept by Ivan Shishkin:
Stylized Rune Stone - 3D model by Bryan Hazzard (@WatThaDeuce) [8cbc65f]
Practice for sculpting and stylized PBR workflow. Mix of hand painted and procedural textures. Concept by Ivan Shishkin:
https://www.artstation.com/artwork/BmP3Yr - Stylized Rune Stone - 3D model by Bryan Hazzard (@WatThaDeuce) [8cbc65f]
https://sketchfab.com/models/8cbc65f718a546f7851d4c3058c02d6d/embed?autostart=1





