All Posts in 2D Games

Pooling in Unity? Yes Please! Goodbye "Destroy (gameobject)"
Almost all the objects on gif where pooled using build in Unity pooling system, it works great and I love it!


New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.


Here's a completely free 16x16 sci-fi tileset I made. You can use it wherever you want without even giving credit. But I'd appreciate if you put the link of your game in the comments if you use the tileset.
(Second image is the tileset itself.)


Added a new set of movement. The Triple Jump, Ground Slam, and Wall Hopping. I have also added a Star Count System and more diversity to the map. What do you think of this? Also what would you like to see next?



Halloween is close so for today here are screenshots from this horror themed game.



CHAPTER.
SEVEN.
IS.
D O N E.
Now onto the epilogue. Because my players deserve it.



I've been working on a project called Doggy and the Hat in Time. This is everything that I came up so far what do you think?