All Posts in 2D Games

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Spider-Man Theme but it's just spider and you can see the spider.

I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.

Some of the levels are shown in these shots:

In Welcome back, Commander - survival is slim in contaminated zones. Deploying the right unit is crucial!

#indiegame #Lovecraft #Pixelart

Finally remembered to complete all the sleeping fairy animations!

Whoa! We now have Steam achievements up and running in our game. We almost feel official

( it was pretty easy to integrate thanks to the Godot Steam Addon! )

A look inside the command room, where work is never in decline! Can you relate to the chaos of it all in your own #gamedev journey?

#indiegame #tactical

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✨BLING✨ but actually it's currency for woodland fairies!

💎💰🧚‍♀️

Added in Glowing morning time bugs to my game as I work on polishing the visuals!

Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!

This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!

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I added an ability called "Confuse Cloud". This causes enemies to get confused and stop attacking you. On max level it will also stop enemies from stealing from your barn. Works great on bosses! #screenshotsaturday