weekend_showcase in 2D Games



Feature creep is haunting me but I'm resisting it and focusing on testing this game for release.
ย For now, here are shots showing new bosses combo for Hunter mode:


BOOM! BOOM! BOOM! Explosions are the best thing in games. Change my mind ๐

New water effects! Water and acid now distort the background. And it also makes fallen enemies a bit more buoyant.
Charming.


ย This game is almost complete but I'd like to add some polishes such as stronger bosses will use stronger shots such as ones in these shots:


New enemy! Super cute or super bleh?
Surprise - you're not the only one who thought to call in backup! That's for roasting me with napalm in last week's screenshot.



There are too many flying bosses in this game so I decided to invite spiky boss from Cherry On Top to add more ground bosses.
Here are some shots showing that spiky boss.
Rail or Die 1.2 - Introducing the Route Map!
(1.2.2)
- Added Route Map - now the player chooses the route before departure
- Added new types of warehouses that differ in loot and appearance


A first encounter between Aeron and the Vvorrlock, who is defeated, but Aeron still ends up dead because I always mess up when recording gameplay. :D